Crab Bomb
From Data Realms Wiki
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With a large number of crabs bought on the craft, its mass would be high enough to "gib" the craft on impact, releasing all the crabs at once (scuttling mid-air would do the same). If the number of crabs is enough to go past the limit on MOIDs (Movable Objects with GetsHitByMOs = 1, like guns or actors, including their attachables as separate MOIDs), older MOIDs will be gibbed to maintain the limit of 256, regardless of their type, team, position, etc. | With a large number of crabs bought on the craft, its mass would be high enough to "gib" the craft on impact, releasing all the crabs at once (scuttling mid-air would do the same). If the number of crabs is enough to go past the limit on MOIDs (Movable Objects with GetsHitByMOs = 1, like guns or actors, including their attachables as separate MOIDs), older MOIDs will be gibbed to maintain the limit of 256, regardless of their type, team, position, etc. | ||
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Latest revision as of 21:40, 9 December 2012
Crab Bomb is a term generated on Data Realms' Fan Forum for crafts (generally Drop Crates) filled with crabs (which were used because they were free, limiting the cost to the craft used).
With a large number of crabs bought on the craft, its mass would be high enough to "gib" the craft on impact, releasing all the crabs at once (scuttling mid-air would do the same). If the number of crabs is enough to go past the limit on MOIDs (Movable Objects with GetsHitByMOs = 1, like guns or actors, including their attachables as separate MOIDs), older MOIDs will be gibbed to maintain the limit of 256, regardless of their type, team, position, etc.