Activities.ini
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- | + | //////////////////////////////////////////////// | |
+ | // Begin list of Activities or "Game Modes" | ||
+ | |||
+ | /* | ||
+ | AddActivity = SceneEditor | ||
+ | PresetName = Test Editor | ||
+ | SceneName = Grasslands | ||
+ | |||
+ | AddActivity = BaseEditor | ||
+ | PresetName = Test Editor | ||
+ | SceneName = Grasslands | ||
+ | |||
+ | AddActivity = AreaEditor | ||
+ | PresetName = Test Editor | ||
+ | SceneName = Grasslands | ||
+ | |||
+ | AddActivity = GibEditor | ||
+ | PresetName = Test Editor | ||
+ | SceneName = Editor Scene | ||
+ | |||
+ | AddActivity = ActorEditor | ||
+ | PresetName = Test Editor | ||
+ | SceneName = Editor Scene | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Test Scripted Activity | ||
+ | SceneName = Grasslands | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/TestScript.lua | ||
+ | TeamCount = 1 | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamOfPlayer2 = 1 | ||
+ | InCampaignStage = -1 | ||
+ | LuaClassName = TestMission | ||
+ | |||
+ | AddActivity = GABaseDefense | ||
+ | PresetName = Test Activity | ||
+ | SceneName = Grasslands | ||
+ | TeamCount = 2 | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | Team1Funds = 1500 | ||
+ | CPUTeam = 1 | ||
+ | Difficulty = 3 | ||
+ | SpawnIntervalEasiest = 25000 | ||
+ | SpawnIntervalHardest = 15000 | ||
+ | |||
+ | AddActivity = GABaseDefense | ||
+ | PresetName = Default Activity | ||
+ | SceneName = Grasslands | ||
+ | TeamCount = 2 | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | Team1Funds = 1500 | ||
+ | CPUTeam = 1 | ||
+ | Difficulty = 3 | ||
+ | SpawnIntervalEasiest = 25000 | ||
+ | SpawnIntervalHardest = 15000 | ||
+ | |||
+ | AddAttackerSpawn = ACDropShip | ||
+ | CopyOf = Drop Ship MK1 | ||
+ | AddInventory = AHuman | ||
+ | CopyOf = Robot 2 | ||
+ | AddInventory = HDFirearm | ||
+ | CopyOf = SMG | ||
+ | AddInventory = HDFirearm | ||
+ | CopyOf = Pistol | ||
+ | AddInventory = HeldDevice | ||
+ | CopyOf = Riot Shield | ||
+ | AddInventory = HDFirearm | ||
+ | CopyOf = Heavy Digger | ||
+ | |||
+ | //Needs to be re-written to allow more than 2 teams and AI. | ||
+ | AddActivity = GAScripted | ||
+ | PresetName = King Of The Hill | ||
+ | Description = Be the first person to stay in the Hold Area for a total of 3 minutes! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/King Of The Hill.lua | ||
+ | TeamCount = 4 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamOfPlayer2 = 1 | ||
+ | PlayerCount = 4 | ||
+ | LuaClassName = KingOfTheHill | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Dummies Strike Back | ||
+ | Description = The dummies are tired of being used as... Well, test dummies. Watch out for falling drop crates! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Dummies Strike Back.lua | ||
+ | PlayerCount = 4 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = Dummies | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = One Man Army - Hard | ||
+ | Description = Fight off a relentless army of enemy soldiers as a single, lightly-armored soldier. | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/One Man Army Hard.lua | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = OneManArmyHard | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Coalition Crackdown | ||
+ | Description = Coalition soldiers are flooding in from everywhere. Hide in your base and protect yourself! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Coalition Crackdown.lua | ||
+ | PlayerCount = 4 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = CoalitionCrackdown | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Ronin Rumble | ||
+ | Description = The Ronins have a bounty on your head. Build a base and protect it from them! Player(s) VS CPU. | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Ronin Rumble.lua | ||
+ | PlayerCount = 4 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = RoninRumble | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = One Man Army - Boomfest | ||
+ | Description = Only explosive weapons are allowed. Bring sunglasses. | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Boomfest.lua | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = Boomfest | ||
+ | */ | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Skirmish Defense | ||
+ | Description = Survive endless waves of AI-controlled enemies, against human players, or both! Adjust the Difficulty to change AI spawn frequency and starting funds. | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/SkirmishDefense.lua | ||
+ | PlayerCount = 3 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamOfPlayer2 = 1 | ||
+ | TeamOfPlayer3 = 2 | ||
+ | TeamOfPlayer4 = 3 | ||
+ | TeamCount = 4 | ||
+ | //CPUTeam = 1 | ||
+ | MinTeamsRequired = 1 | ||
+ | LuaClassName = SkirmishDefense | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = One-Man Army | ||
+ | Description = Survive with only one actor and no backups! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/One Man Army.lua | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | MaxPlayerSupport = 1 | ||
+ | LuaClassName = OneManArmy | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Massacre | ||
+ | Description = Build a base, then kill all the enemies! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Massacre.lua | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = Massacre | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Survival | ||
+ | Description = Build a base, then survive until the time is up! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Survival.lua | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = Survival | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Harvester | ||
+ | Description = Build a base, then dig up as much gold as you can! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Harvester.lua | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | LuaClassName = Harvester | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Keepie Uppie | ||
+ | Description = Keep your rocket alive until time is up! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/KeepieUppie.lua | ||
+ | PlayerCount = 1 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamCount = 2 | ||
+ | CPUTeam = 1 | ||
+ | MaxPlayerSupport = 1 | ||
+ | LuaClassName = KeepieUppie | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Brain Versus Brain | ||
+ | Description = Fight to kill your friends' brains! | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/BrainVsBrain.lua | ||
+ | PlayerCount = 2 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamOfPlayer2 = 1 | ||
+ | TeamOfPlayer3 = 2 | ||
+ | TeamOfPlayer4 = 3 | ||
+ | TeamCount = 4 | ||
+ | MinTeamsRequired = 2 | ||
+ | LuaClassName = BrainVsBrain | ||
+ | |||
+ | AddActivity = GAScripted | ||
+ | PresetName = Prospecting Mission | ||
+ | Description = Work in progress. | ||
+ | SceneName = Ketanot Hills | ||
+ | ScriptFile = Base.rte/Scenes/Scripts/Prospecting.lua | ||
+ | TeamCount = 2 | ||
+ | PlayerCount = 2 | ||
+ | TeamOfPlayer1 = 0 | ||
+ | TeamOfPlayer2 = 1 | ||
+ | InCampaignStage = 1 | ||
+ | LuaClassName = Prospecting |
Revision as of 23:00, 22 May 2011
//////////////////////////////////////////////// // Begin list of Activities or "Game Modes"
/* AddActivity = SceneEditor PresetName = Test Editor SceneName = Grasslands
AddActivity = BaseEditor PresetName = Test Editor SceneName = Grasslands
AddActivity = AreaEditor PresetName = Test Editor SceneName = Grasslands
AddActivity = GibEditor PresetName = Test Editor SceneName = Editor Scene
AddActivity = ActorEditor PresetName = Test Editor SceneName = Editor Scene
AddActivity = GAScripted PresetName = Test Scripted Activity SceneName = Grasslands ScriptFile = Base.rte/Scenes/Scripts/TestScript.lua TeamCount = 1 PlayerCount = 1 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 InCampaignStage = -1 LuaClassName = TestMission
AddActivity = GABaseDefense PresetName = Test Activity SceneName = Grasslands TeamCount = 2 PlayerCount = 1 TeamOfPlayer1 = 0 Team1Funds = 1500 CPUTeam = 1 Difficulty = 3 SpawnIntervalEasiest = 25000 SpawnIntervalHardest = 15000
AddActivity = GABaseDefense PresetName = Default Activity SceneName = Grasslands TeamCount = 2 PlayerCount = 1 TeamOfPlayer1 = 0 Team1Funds = 1500 CPUTeam = 1 Difficulty = 3 SpawnIntervalEasiest = 25000 SpawnIntervalHardest = 15000
AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Robot 2 AddInventory = HDFirearm CopyOf = SMG AddInventory = HDFirearm CopyOf = Pistol AddInventory = HeldDevice CopyOf = Riot Shield AddInventory = HDFirearm CopyOf = Heavy Digger
//Needs to be re-written to allow more than 2 teams and AI. AddActivity = GAScripted PresetName = King Of The Hill Description = Be the first person to stay in the Hold Area for a total of 3 minutes! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/King Of The Hill.lua TeamCount = 4 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 PlayerCount = 4 LuaClassName = KingOfTheHill
AddActivity = GAScripted PresetName = Dummies Strike Back Description = The dummies are tired of being used as... Well, test dummies. Watch out for falling drop crates! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Dummies Strike Back.lua PlayerCount = 4 TeamCount = 2 CPUTeam = 1 LuaClassName = Dummies
AddActivity = GAScripted PresetName = One Man Army - Hard Description = Fight off a relentless army of enemy soldiers as a single, lightly-armored soldier. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/One Man Army Hard.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = OneManArmyHard
AddActivity = GAScripted PresetName = Coalition Crackdown Description = Coalition soldiers are flooding in from everywhere. Hide in your base and protect yourself! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Coalition Crackdown.lua PlayerCount = 4 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = CoalitionCrackdown
AddActivity = GAScripted PresetName = Ronin Rumble Description = The Ronins have a bounty on your head. Build a base and protect it from them! Player(s) VS CPU. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Ronin Rumble.lua PlayerCount = 4 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = RoninRumble
AddActivity = GAScripted PresetName = One Man Army - Boomfest Description = Only explosive weapons are allowed. Bring sunglasses. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Boomfest.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Boomfest
- /
AddActivity = GAScripted PresetName = Skirmish Defense Description = Survive endless waves of AI-controlled enemies, against human players, or both! Adjust the Difficulty to change AI spawn frequency and starting funds. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/SkirmishDefense.lua PlayerCount = 3 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 TeamOfPlayer3 = 2 TeamOfPlayer4 = 3 TeamCount = 4 //CPUTeam = 1 MinTeamsRequired = 1 LuaClassName = SkirmishDefense
AddActivity = GAScripted PresetName = One-Man Army Description = Survive with only one actor and no backups! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/One Man Army.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 MaxPlayerSupport = 1 LuaClassName = OneManArmy
AddActivity = GAScripted PresetName = Massacre Description = Build a base, then kill all the enemies! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Massacre.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Massacre
AddActivity = GAScripted PresetName = Survival Description = Build a base, then survive until the time is up! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Survival.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Survival
AddActivity = GAScripted PresetName = Harvester Description = Build a base, then dig up as much gold as you can! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Harvester.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Harvester
AddActivity = GAScripted PresetName = Keepie Uppie Description = Keep your rocket alive until time is up! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/KeepieUppie.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 MaxPlayerSupport = 1 LuaClassName = KeepieUppie
AddActivity = GAScripted PresetName = Brain Versus Brain Description = Fight to kill your friends' brains! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/BrainVsBrain.lua PlayerCount = 2 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 TeamOfPlayer3 = 2 TeamOfPlayer4 = 3 TeamCount = 4 MinTeamsRequired = 2 LuaClassName = BrainVsBrain
AddActivity = GAScripted PresetName = Prospecting Mission Description = Work in progress. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Prospecting.lua TeamCount = 2 PlayerCount = 2 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 InCampaignStage = 1 LuaClassName = Prospecting