SceneManager:CastStrengthSumRay
From Data Realms Wiki
(Difference between revisions)
Latest revision as of 00:48, 28 June 2012
Function | |
---|---|
Syntax | CastStrengthSumRay( * The starting position.
|
Description: | |
Traces along a vector and returns how the sum of all encountered pixels' material strength values. This will take wrapping into account. | |
Returns | The sum of all encountered pixels' material strength vales. So if it was all Air, then 0 is returned (Air's strength value is 0). |
Example | |
---|---|
Description | Placeholder! |
Code |
|
Output | Placeholder! |