Actor:FacingAngle
From Data Realms Wiki
(Difference between revisions)
Latest revision as of 00:49, 28 June 2012
Function | |
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Syntax | FacingAngle( * The input angle in radians. ) |
Description: | |
Adjusts an absolute aiming angle based on wether this Actor is facing left or right. | |
Returns | The output angle in radians, which will be unaltered if this Actor is facing right. |
Example | |
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Description | Placeholder! |
Code |
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Output | Placeholder! |