Activities.ini

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Revision as of 23:00, 22 May 2011 by Nonsequitorian (Talk | contribs)
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//////////////////////////////////////////////// // Begin list of Activities or "Game Modes"

/* AddActivity = SceneEditor PresetName = Test Editor SceneName = Grasslands

AddActivity = BaseEditor PresetName = Test Editor SceneName = Grasslands

AddActivity = AreaEditor PresetName = Test Editor SceneName = Grasslands

AddActivity = GibEditor PresetName = Test Editor SceneName = Editor Scene

AddActivity = ActorEditor PresetName = Test Editor SceneName = Editor Scene

AddActivity = GAScripted PresetName = Test Scripted Activity SceneName = Grasslands ScriptFile = Base.rte/Scenes/Scripts/TestScript.lua TeamCount = 1 PlayerCount = 1 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 InCampaignStage = -1 LuaClassName = TestMission

AddActivity = GABaseDefense PresetName = Test Activity SceneName = Grasslands TeamCount = 2 PlayerCount = 1 TeamOfPlayer1 = 0 Team1Funds = 1500 CPUTeam = 1 Difficulty = 3 SpawnIntervalEasiest = 25000 SpawnIntervalHardest = 15000

AddActivity = GABaseDefense PresetName = Default Activity SceneName = Grasslands TeamCount = 2 PlayerCount = 1 TeamOfPlayer1 = 0 Team1Funds = 1500 CPUTeam = 1 Difficulty = 3 SpawnIntervalEasiest = 25000 SpawnIntervalHardest = 15000

AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Robot 2 AddInventory = HDFirearm CopyOf = SMG AddInventory = HDFirearm CopyOf = Pistol AddInventory = HeldDevice CopyOf = Riot Shield AddInventory = HDFirearm CopyOf = Heavy Digger

//Needs to be re-written to allow more than 2 teams and AI. AddActivity = GAScripted PresetName = King Of The Hill Description = Be the first person to stay in the Hold Area for a total of 3 minutes! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/King Of The Hill.lua TeamCount = 4 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 PlayerCount = 4 LuaClassName = KingOfTheHill

AddActivity = GAScripted PresetName = Dummies Strike Back Description = The dummies are tired of being used as... Well, test dummies. Watch out for falling drop crates! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Dummies Strike Back.lua PlayerCount = 4 TeamCount = 2 CPUTeam = 1 LuaClassName = Dummies

AddActivity = GAScripted PresetName = One Man Army - Hard Description = Fight off a relentless army of enemy soldiers as a single, lightly-armored soldier. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/One Man Army Hard.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = OneManArmyHard

AddActivity = GAScripted PresetName = Coalition Crackdown Description = Coalition soldiers are flooding in from everywhere. Hide in your base and protect yourself! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Coalition Crackdown.lua PlayerCount = 4 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = CoalitionCrackdown

AddActivity = GAScripted PresetName = Ronin Rumble Description = The Ronins have a bounty on your head. Build a base and protect it from them! Player(s) VS CPU. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Ronin Rumble.lua PlayerCount = 4 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = RoninRumble

AddActivity = GAScripted PresetName = One Man Army - Boomfest Description = Only explosive weapons are allowed. Bring sunglasses. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Boomfest.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Boomfest

  • /

AddActivity = GAScripted PresetName = Skirmish Defense Description = Survive endless waves of AI-controlled enemies, against human players, or both! Adjust the Difficulty to change AI spawn frequency and starting funds. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/SkirmishDefense.lua PlayerCount = 3 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 TeamOfPlayer3 = 2 TeamOfPlayer4 = 3 TeamCount = 4 //CPUTeam = 1 MinTeamsRequired = 1 LuaClassName = SkirmishDefense

AddActivity = GAScripted PresetName = One-Man Army Description = Survive with only one actor and no backups! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/One Man Army.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 MaxPlayerSupport = 1 LuaClassName = OneManArmy

AddActivity = GAScripted PresetName = Massacre Description = Build a base, then kill all the enemies! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Massacre.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Massacre

AddActivity = GAScripted PresetName = Survival Description = Build a base, then survive until the time is up! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Survival.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Survival

AddActivity = GAScripted PresetName = Harvester Description = Build a base, then dig up as much gold as you can! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Harvester.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 LuaClassName = Harvester

AddActivity = GAScripted PresetName = Keepie Uppie Description = Keep your rocket alive until time is up! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/KeepieUppie.lua PlayerCount = 1 TeamOfPlayer1 = 0 TeamCount = 2 CPUTeam = 1 MaxPlayerSupport = 1 LuaClassName = KeepieUppie

AddActivity = GAScripted PresetName = Brain Versus Brain Description = Fight to kill your friends' brains! SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/BrainVsBrain.lua PlayerCount = 2 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 TeamOfPlayer3 = 2 TeamOfPlayer4 = 3 TeamCount = 4 MinTeamsRequired = 2 LuaClassName = BrainVsBrain

AddActivity = GAScripted PresetName = Prospecting Mission Description = Work in progress. SceneName = Ketanot Hills ScriptFile = Base.rte/Scenes/Scripts/Prospecting.lua TeamCount = 2 PlayerCount = 2 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 InCampaignStage = 1 LuaClassName = Prospecting

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