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Showing below up to 50 results starting with #501.
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- Russian: G.ToACRocket (2 links)
- Debug.traceback (2 links)
- Russian:MovableMan:AddParticle (2 links)
- Russian: G.pcall (2 links)
- G.NormalRand (2 links)
- Russian:PresetMan:AddPreset (2 links)
- Russian:debug.setmetatable (2 links)
- G.ipairs (2 links)
- Russian:SceneMan:GetGlobalAcc (2 links)
- Package (2 links)
- Russian:SceneObject (2 links)
- SceneMan:AddSceneObject (2 links)
- Russian:Activity:GetTeamDeathCount (2 links)
- Russian:UInputMan:AnalogStickValues (2 links)
- SceneMan:SetOffsetX (2 links)
- Russian:AudioMan:ClearMusicQueue (2 links)
- Table.remove (2 links)
- Russian:Controller:RelativeCursorMovement (2 links)
- Russian:Vector:AbsRotateTo (2 links)
- Russian:FrameMan:IsFullscreen (2 links)
- Russian:Vector:IsOpposedTo (2 links)
- Coroutine.yield (2 links)
- Russian:MOSRotating:AddRecoil (2 links)
- Russian: G.ToMOSprite (2 links)
- FrameMan:LoadPalette (2 links)
- Russian:MovableObject:AddImpulseForce (2 links)
- Russian: G.unpack (2 links)
- G.ToActor (2 links)
- Russian:math.deg (2 links)
- G.rawset (2 links)
- Russian:SceneMan:GetTerrMatter (2 links)
- Russian:string.gfind (2 links)
- PresetMan:GetPreset (2 links)
- Russian:Timer:IsPastSimTimeLimit (2 links)
- SceneMan:GetKgPerOz (2 links)
- Russian:ActivityMan:GetActivity (2 links)
- Russian:UInputMan:ElementReleased (2 links)
- Russian:AudioMan:StopMusic (2 links)
- Russian: G.CreateScene (2 links)
- Debug.getinfo (2 links)
- Russian:MOSRotating:SetRecoil (2 links)
- Russian: G.getfenv (2 links)
- G.CreateHeldDevice (2 links)
- Russian:MovableObject:IsHeldDevice (2 links)
- Russian:debug.getfenv (2 links)
- G.ToTDExplosive (2 links)
- Russian:SceneMan:CastNotMaterialRay (2 links)
- Russian:math.modf (2 links)
- Russian:SceneMan:SetOffsetX (2 links)
- Russian:table.concat (2 links)