Actor:AddToMovePathEnd

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Function
SyntaxAddToMovePathEnd( * The new coordinate to add to the end of the MovePath. )
Description:
Adds a coordinate to the end of the MovePath, meaning the one closest to this Actor's next waypoint.
ReturnsNone.




Example
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Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
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