SceneManager:MakeAllUnseen
From Data Realms Wiki
Function | |
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Syntax | MakeAllUnseen( * The dimensions of the pixels that should make up the unseen layer.
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Description: | |
Sets one team's view of the scene to be unseen, using a generated map of a specific resolution chunkiness. | |
Returns | None. |
Example | |
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Description | Placeholder! |
Code |
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Output | Placeholder! |