Actor:SetMovePathToUpdate

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Function
SyntaxSetMovePathToUpdate( * None. )
Description:
Sets this' AI's move path to be updated. Will update the path to the current waypoint, if any.
ReturnsNone.




Example
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Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
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