Build31iniChanges

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  • "AutoStabilize" (1 or 0) for ACDropShips. Enable/disable hard coded use of the upper thrusters, see the Dummy Drop Ship for a lua stabilization script.</li>
  • "ScuttleIfFlippedTime" for Dropships and Rockets. Craft gib if upside-down more than this value in ms. 4000ms by default, disable with -1.</li>
  • "LoudnessOnGib" [0..1] for MOSRotatings</li>
  • "LoudnessOnEmit" [0..1] for AEmitters</li>
    Attachable

            DamageMultiplier (default 1, 5 for turrets and heads if not redefined)
           
    Actor
            MaxHealth (default 100, can't be less than Health, but not enforced anywhere.)

    GameActvity
        DefaultFogOfWar
            DefaultRequireClearPathToOrbit
            DefaultDeployUnits
            DefaultGoldCake
            DefaultGoldEasy
            DefaultGoldMedium
            DefaultGoldHard
            DefaultGoldNuts
            FogOfWarSwitchEnabled
            DeployUnitsSwitchEnabled
            GoldSwitchEnabled
            RequireClearPathToOrbitSwitchEnabled
           
    MovableObject
            RemoveOrphanTerrainRadius (max = 11)
            RemoveOrphanTerrainMaxArea
            RemoveOrphanTerrainRate

    Settings.ini:
            ShowMetascenes 0,1 - Whether metascenes must be displayed in Scene editing tools. Enable only if you want to edit or add new metascenes.
            ShowForeignItems 0,1 - Whether items of other techs will be displayed in buy menu.
            VisibleAssemblyGroup <AssemlyGroupName> - Which groups of assemblies must be displayed in object pickers.
                    These groups are visible by default: Assemblies - Passages, Assemblies - Rooms, Assemblies - Prefabs, Assemblies - Generic small, Assemblies - Generic huge.
            DisableSteam 0,1 - Force CC to disable Steam. You can't force it to enable Steam though.
            EndlessMode 0,1 - Switch metagame to Endless mode. All teams restore brain count and get 10000 credits at the end of each turn. You can't win or finish an EndlessMode game, it's the ultimate persistent sandbox.

            PrintDebugInfo 0,1 - Print some additional debug info in console. You can check SettingsMan.PrintDebugInfo property in Lua script to check if this flag is on.
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