FrameManager:FlashScreen

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Function
SyntaxFlashScreen( * Which screen to flash.
  • What color to flash it. -1 means no color or flash.
  • How long a period to fill the frame with color. If 0, a single-frame flash will happen. )
Description:
Flashes any of the players' screen red for this frame.
ReturnsNone.




Example
DescriptionPlaceholder!
Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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