Scene:WithinArea

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Function
SyntaxWithinArea( * The name of the Area to try to check against.
  • The point to see if it's within the specified Area. )
Description:
Checks if a point is within a specific named Area of this Scene. If no Area of the name is found, this just returns false without error.
ReturnsWhether any Area of that name was found, AND the point falls within it.




Example
DescriptionPlaceholder!
Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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