SceneManager:ClearPostEffects
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Function
Syntax
ClearPostEffects( * None. )
Description:
Clears the list of registered post processing scene effects.
Returns
None.
Example
Description
Placeholder!
Code
for
k,v
in
pairs
(
PagesWithoutExamples
)
do
v.MakeExample
(
NoErrors
)
;
end
Output
Placeholder!
Category
:
Lua
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