SceneObject:GetGoldValueString
From Data Realms Wiki
Function | |
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Syntax | GetGoldValueString( * If this is supposed to be adjusted for a specific Tech's subjective value, then pass in the native DataModule ID of that tech. 0 means no Tech is specified and the base value is returned.
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Description: | |
Gets a descriptive string describing the cost to purchase this item, in oz's of gold. | |
Returns | The cost, described in a friendly to read string: "100oz", or "Free" |
Example | |
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Description | Placeholder! |
Code |
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Output | Placeholder! |